MMODELYST
Papers/Understanding Dynamics of Adam in Zero-Sum Games: An ODE Approach
PAP

Understanding Dynamics of Adam in Zero-Sum Games: An ODE Approach

May 19, 2026

arXiv
Abstract

The remarkable success of the Adam in training neural networks has naturally led to the widespread use of its descent-ascent counterpart, Adam-DA, for solving zero-sum games. Despite its popularity in practice, a rigorous theoretical understanding of Adam-DA still lags behind. In this paper, we derive ordinary differential equations (ODEs) that serve as continuous-time limits of the Adam-DA. These ODEs closely approximate the discrete-time dynamics of Adam-DA, providing a tractable analytical framework for understanding its behavior in zero-sum games. Using this ODE approach, we investigate two fundamental aspects of Adam-DA: local convergence and implicit gradient regularization. Our analysis reveals that the roles of the first- and second-order momentum parameters in zero-sum games are exactly the opposite of their well-documented effects in minimization problems. We validate these predictions through GAN experiments across multiple architectures and datasets, demonstrating the practical implications of this reversed momentum effect.

Select text to highlight · click a highlight to remove · saved in this browser only
Authors
Yi Feng, Weiming Ou, Xiao Wang
Your notes (browser-local)
saved
arXiv:2605.19392